﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;


public class IOSEasySDKImp : SDKImpBase
{
    [DllImport("__Internal")]
    private static extern void unityRequestFunction(string data);
    public override void CallFunction(string data)
    {
        unityRequestFunction(data);
    }
}

